TombsDay is just around the corner now, and I want to get you ready by talking about one of the coolest—and shiniest—elements of the series: amulets!
In ancient Egypt, amulets were more than mere decorations. In life, they were worn to ward off danger and even used to treat illness. But in death, well, that’s where these amulets really shined. The ancient Egyptians tucked them right into mummies’ wrappings to help the deceased make a smooth transition to the afterlife—and ward off the many dangers they might encounter there.
Amulets were made of everything from simple clay to precious gold and carried by everyone from pharaohs to common laborers. The powers attributed to them were based on their shape, material, and even color. Blue symbolized royalty, while a snakehead amulet offered protection against poisonous snakes (which could be a royal pain back then).
Amulets are also powerful and important items in TombQuest. In Book 1, 12-year-old Alex Sennefer gets his own amulet in the shape of a scarab beetle. The scarab is a symbol of resurrection, and it helps bring Alex back to life and gives him the power to banish dangerous evil spirits to the underworld.
In the TombQuest game, you will have to navigate your way through an gauntlet of monsters and traps to retrieve precious treasures. It’s a tall order for most mortals, but you’ll be able to collect special amulets to balance the scales — or tip them — in your favor.
If I could have an amulet in real life, it would be in the shape of a crescent moon—a symbol of Thoth, the Egyptian god of writing and wisdom. My mini, moony amulet would give me night vision, the ability to levitate, and the power to write flawless sentences under the toughest conditions—even on Mondays!
Now imagine that you could have a magical ancient amulet. What shape would it be—and what powers would it give you?
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